[robocup-small] new ball.
Chris Parker
parkerca at ieee.org
Fri Sep 16 14:57:15 EDT 2005
I like the idea of a new ball that would be hard to get moving
like the bullets that we saw this year in Osaka. A suggestion that
was made by a member of our team in the past was to use a standard
orange floor hockey ball. These are made of vinyl and are designed
NOT to bounce (so that the after coming down onto the floor after a
shot, they STAY on the floor), are a little larger than a tennis ball
and are bright orange.
With a larger ball, we could relax the convex hull rule
somewhat, which would allow for more varied approaches to dribbling
and kicking.
-Chris Parker
Team Canuck
On 16-Sep-05, at 11:47 AM, James Bruce wrote:
> Michael Babish wrote:
>
>>> A lighter ball, unless it is really light like a balloon, will
>>> travel
>>> faster. It is also likely to be weaker and easily damaged by the
>>> contending robots.
>>>
>> What about the small plastic ball used by the dog league?
>>
>
> Since CMU has an Aibo team, I can comment on this. Unfortunately
> using this ball isn't really even an option. The balls were custom
> made by Sony in 2000 and aren't being produced anymore. The dog
> league has been trying to find a new ball for the past two years,
> but hasn't found one that is better yet. New teams only get one
> ball, and broken ones are essentially irreplaceable.
>
> That said, if anyone can find a similar ball you can buy now, I'm
> sure the dog league would be ecstatic about it.
>
>
>> What about the real-sized soccer ball used by the mid-size league?
>>
>
> A size 5 (regular) ball is taller than the robot itself. Maybe
> someone here knows the smallest "real" soccer ball you can get.
>
>
>> Personally, I don't like limiting the physical batteries. I'm not
>> convinced that it will solve the problems with overcrowding on the
>> field. And I think it will introduce new problems.
>>
>
> Me either. I like the proposed "one battery pack per game" rule,
> but specifying a specific battery limits things without necessarily
> promoting team play. I also really dislike the idea of penalizing
> more onboard intelligence.
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