[robocup-humanoid] [2] Rule Suggestion: 15-45 seconds ReadyState

tangtang tangq at iipc.zju.edu.cn
Wed Dec 16 06:23:05 EST 2009


I go through you mails again, and your email address again. 

Thank you for your considerations for new teams. 

If lengthen the time to 45s, won't you think there might reduce the chance for teams to get a goal? I don't know.

In human soccers, the referee always waits players return to there fields to start the game, because all human players have the ability to reposition themselves. There is no timing during this process. Waiting for a fixed time no matter 30 seconds or 45 seconds is not important. The 30 seconds is timed for promoting the competition but taking advantage from one team over other teams. Consider the human soccer competition, I have one sugguestion as follows:

1. If both teams are using the referee box. Then the timing is much easier for the referee. We could cut the reposition time from the match time easily on computer. Then we could wait 45s or 1 minutes and so on. So ever robot player could have enough time for reposition. This way, teams won't lose chance of goaling by waiting for other teams to reposition themselves. 

2. If either team puts the robot manually, 30s timing is used. robots could stand anywhere in their half fields is an advantage over the manual team. 


I don't know if it is more reasonable, only my thoughts on the problems of repositions. 

Thank you 


2009-12-16 



tangtang 



发件人: Jörg_Zimmer 
发送时间: 2009-12-16  16:31:30 
收件人: robocup-humanoid at cc.gatech.edu 
抄送: 
主题: Re: [robocup-humanoid] [2] Rule Suggestion: 15-45 seconds ReadyState 
 
Hello and thank you for your feedback.
One idea for 2010 is encouraging teams to use the game controller. One game controller feature is autonomous positioning. In other words: not putting up the robots manually, starting well localized on good position and all at the same time.
Only little time in ready state will force some teams to always start manually from penalty area.
Almost no one even develops autonomous positioning because they know it’s too little time anyway.
So when we think about advantages for teams using the game controller – why don’t we give them a chance to gain the advantage?
 
This decision can be completely made by the referee depending on the teams skills and the robots distance to walk back. If all robots are put up manually we do not even have to wait 15 seconds. If both teams are fine within 23 seconds or something we will not wait the full 45 seconds. We only wait the full 45 seconds if team and referee are of the opinion that the robots will reach their positions. If the teams see their robot will not find back in time, they reposition it manually.
So it is ensured that ready state is always a time when robots show intelligent behavior! Manual positioning is against the idea of intelligent autonomous behavior and so in my opinion it is worth to spend a few more seconds. 
 
Anyway most of the times we will manage within 25 seconds. So if that will be the compromise we will be fine. But I thought it would be nice to see newer teams doing the high-five after their robots found kick-off position autonomously within 40 seconds. ;-)
And we encourage teams to be even faster in 2011.
 
Von: robocup-humanoid-bounces at cc.gatech.edu [mailto:robocup-humanoid-bounces at cc.gatech.edu] Im Auftrag von tangtang
Gesendet: Mittwoch, 16. Dezember 2009 03:50
An: Jacky Baltes
Cc: Humanoid League Mailing List
Betreff: Re: [robocup-humanoid] [2] Rule Suggestion: 15-45 seconds ReadyState
 
I agree with Jacky. Though our team takes much longer time when reposition, I still think the shorter the better. Spend more time on matching.
 
 
2009-12-16 



tangtang 



发件人: Jacky Baltes 
发送时间: 2009-12-16  08:54:39 
收件人: J鰎g_Zimmer 
抄送: robocup-humanoid 
主题: Re: [robocup-humanoid] [2] Rule Suggestion: 15-45 seconds ReadyState 
Hi,
 
given that we have only 10 min per half and that some of the games have high scores, I think 45 secs. is much too long. 15 - 25 secs. max.
 
We really want games to show the robots playing, not spending time moving to their target position.
 
CU,
   Jacky
 
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