[robocup-worldwide] QUALIFIED TEAMS - Soccer Simulation 2D Competition, RoboCup 2014

João Fabro joaofabro at gmail.com
Mon Mar 3 18:41:15 EST 2014


Dear Soccer Simulation 2D Community,

In behalf of the Organizing Committee of Robocup, here is the list of
QUALIFIED teams for this year's competition.
The list is ordered alphabetically, and some teams are required to make
adjustments in their TDP's in order to comply with formatting, max. number
of pages, and some other corrections. These teams are indicated with the
tag "Conditional Qualification", and the team leaders will be contacted in
the next few days with details about the corrections needed.

But I would like, again in behalf of the Organizing Committee, to
congratulate the Qualified Teams, and be the fist to say:

"See you in Brazil!!!".

Now the list of teams:

ID - Team-Name    - Country
1  - 051          - Iran (Conditional Qualification)
2  - Armik        - Iran
3  - AUT Parsian  - Iran
4  - Axiom        - Iran (Conditional Qualification)
5  - CYRUS        - Iran (Conditional Qualification)
6  - FCP_GPR_2014 - Brazil and Portugal
7  - Gliders2014  - Australia
8  - HELIOS2014   - Japan
9  - HERMES       - Iran
10 - HfutEngine2014  - China
11 - Infographics - India
12 - ITAndroids   - Brazil
13 - Nexus2D      - Iran (Conditional Qualification)
14 - Oxsy         - Romania
15 - PokTaPok     - Mexico
16 - Ri-one       - Japan (Conditional Qualification)
17 - Riton        - Iran (Conditional Qualification)
18 - Soccereus    - Iran (Conditional Qualification)
19 - Stealth Shooters  - India
20 - tokA1        - Japan
21 - UFSJ2D       - Brazil
22 - UT Austin Villa  - USA
23 - WrightEagle  - China
24 - YuShan2014   - China

15 teams from Brazil, China, Japan, India, USA, Australia, Mexico, Romania
and Portugal
9 teams from Iran (in order to reach the number of 24 qualified teams, the
qualification board decided to include more than 6 teams from the same
country this year)

Best regards,

Joao Fabro and Tomoharu Nakashima





2014-02-05 19:07 GMT+00:00 Tomoharu NAKASHIMA <
tomoharu.nakashima at kis.osakafu-u.ac.jp>:

> Dear Soccer simulation 2D community
> and pre-registered team leaders,
>
> The deadline of the pre-registration has passed.
> The following is the list of the teams in the alphabetical order.
> We look forward to receiving the qualification materials
> by February 14, 2014.
> Please read carefully the cfp for the materials that teams
> have to prepare in the qualification submission.
> (the cfp is attached again after the list of pre-registered teams)
>
>  No.-Team Name/Country(s)
> 1 - 051/Iran
> 2 - Armik/Iran
> 3 - AUT Parsian/Iran
> 4 - Axiom/Iran
> 5 - CYRUS/Iran
> 6 - Enigma/Iran
> 7 - FC_Pars(CTU)/Czech Republic
> 8 - FCP_GPR_2014/Brazil and Portugal
> 9 - FURGBOT-S2D/Brazil
> 10 - Gliders2014/Australia
> 11 - HELIOS2014/Japan
> 12 - HERMES/Iran
> 13 - HfutEngine2014/China
> 14 - Infographics/India
> 15 - ITAndroids/Brazil
> 16 - Mars 2014/Iran
> 17 - Miracle/China
> 18 - Nexus2D/Iran
> 19 - Oxsy/Romania
> 20 - PokTaPok/Mexico
> 21 - RCMasters/Iran
> 22 - Ri-one/Japan
> 23 - Riton/Iran
> 24 - SBCEE_LegenDary2014/Iran
> 25 - Soccereus/Iran
> 26 - Stealth Shooters/India
> 27 - tokA1/Japan
> 28 - UFSJ2D/Brazil
> 29 - UT Austin Villa/USA
> 30 - Warthog Robotics/Brazil
> 31 - WrightEagle/China
> 32 - YuShan2014/China
> 33 - Zero/Iran
> 34 - Ziziphus/Iran
>
> Number of Pre-Registered teams by Country
> 15 Iran
> 5 Brazil (1 is from Brazil AND Portugal)
> 4 China
> 3 Japan
> 2 India
> 1 Australia
> 1 Czech Republic
> 1 Mexico
> 1 Romania
> 1 USA
>
> ** Submission of Qualification Material **
> All teams who wish to qualify need to send their qualification
> materials by the deadline (14 February 2014). To send the
> qualification materials, send an E-Mail to joaofabro at gmail.com with
> the subject '2014 Qualification Materials TeamName'. The E-Mail should
> contain the following information and files:
> 1. Team-Name:
> 2. Country:
> 3. Affiliation:
> 4. Team-Leader:
> 5. Team Members:
> 6. Contact E-Mail:
> 7. Base-Team:
> 8. Dependencies:
> Attachment Files:
> 9. Team Description Paper ('TDP_TeamName.pdf')
> 10. Team Binary (and also source code depending on the base code license)
> 11. Logfiles (compressed in a single file ('Logfiles_TeamName.tar.gz')
> 12. Appendix ('Appendix_TeamName.pdf')
>
> Teams can also avoid the huge size of attachment files
> by sending us the links to your file-sharing systems
> such as GoogleDrive and Dropbox.
>
> Once we complete receiving the qualification materials,
> a confirmation message will be sent to you.
>
>
> ==============================================
> Call for Participation
> Soccer Simulation League - 2D Simulation Competition, RoboCup 2014
> July 20-24, 2014 (Joao Pessoa, Brazil)
> http://www.robocup2014.org/
>
>
> Introduction
> ------------
> The RoboCup 2D Simulated Soccer League is the oldest of the RoboCup
> Soccer Simulation Leagues. It is based on the RoboCup Soccer Simulator
> that enables two teams of 11 simulated autonomous robots plus an
> autonomous coach agent to play a game of soccer with very realistic
> rules and game play. Due to its stability the RoboCup Soccer Simulator
> is a very good research and educational tool for multi-agent systems,
> artificial intelligence and machine learning.
> We would like to invite you to participate in the RoboCup 2014 Soccer
> Simulation League, 2D competition, which will take place July 20-24,
> 2014, in Joao Pessoa, Brazil. To pre-register all teams have to
> provide a Team Description Paper and in case they are based on another
> team under a license they have to publish the agent source code. The
> teams will also have to provide a binary file and annotated logfiles
> showing the team game play quality.
>
>
> Schedule
> --------
> Team Pre-Registration Deadline: January 31, 2014(Friday) - 23:59 UTC
> Materials Submission Deadline: February 14, 2014(Friday) - 23:59 UTC
> Qualification Notification: March 3, 2014(Monday) - 23:59 UTC
>
>
> Qualification
> --------------
> In RoboCup 2014 up to 24 teams will be allowed to participate in the
> 2D Simulation competitions. Qualification is based on the quality of
> the TDP, the team's current performance based annotated logfiles sent.
> Previous achievements in RoboCup and scientific contributions to the
> RoboCup community in past years are also relevant for qualification.
> There are several general rules on which the qualification processes
> as well as the tournaments are based:
> 1. One-Fourth-Rule: Only one fourth of the participating teams may be
> from the same country. With 24 places in RoboCup 2014 only 6 teams per
> country are allowed. If a team is situated in more than one country,
> the bound location counts. Teams infringing this rule will be ignored
> in the ordered list of qualified teams. False statement results in
> penalty. See Appendix A.1 for further explanations.
> 2. One-Team-Per-Research-Institution:
> Each university or research institute may only qualify one team. If a
> team is affiliated with more than one institution, the unbound
> affiliation counts. Teams infringing this rule will be ignored in the
> ordered list of qualified teams. False statement results in penalty.
> 3. Plagiarism-Penalty:
> If a team commits plagiarism, the team and its members will be banned
> from participation for this and next year's RoboCup. The term
> plagiarism comprises any use of external knowledge without proper
> referencing, i.e. copying or using the thoughts, ideas, texts or
> language in general and presenting them as their own. This applies for
> Team Description Papers as well as logfiles, team code and binaries.
> All kinds of licenses and copyright have to be respected. This applies
> for the qualification process as well as the RoboCup tournaments.
> Please be aware that when a team is found guilty of committing
> plagiarism it is disqualified and banned at any time. This may also be
> in the middle of the tournament.
> 4. No-Show-Penalty:
> If a team qualifies for RoboCup 2014, but is not able to participate,
> it has to cancel its participation before the deadline in order to
> give the next-ranked team the chance to take its place. If there are
> reasons for delays in registration the team has to let OC know so that
> a reaction in time is possible. If a team fails to observe this rule
> ('no-show'), the team and its members will be banned for next RoboCup
> competitions.
> 5. Academic-Fairness-Rule:
> If any team breaches general academic fairness in any other way, it
> has to face penalties as well.
> 6. Automatic-Qualification-Rules:
> The top three teams from last RoboCup (i.e. WrightEagle, Helios and
> YuShan), and the OC (i.e. Joao Alberto Fabro and Tomoharu Nakashima)
> team(s) (if any) are automatically qualified (after pre-registering
> their teams and submitting appropriate materials). The remaining teams
> will be selected through the qualification process.
>
>
> Pre-Registration
> ----------------
> All teams who wish to qualify need to pre-register before the deadline
> (31 January 2014). To pre-register, send an E-Mail to joaofabro at
> gmail.com with the subject '2014 Pre-registration TeamName'. The
> E-Mail should contain the following information:
> 1. Team-Name:
> 2. Country:
> 3. Affiliation:
> 4. Team-Leader:
> 5. Team Members:
> 6. Contact E-Mail:
> 7. Base-Team:
> 8. Dependencies:
> You should receive a confirmation e-mail for your pre-registration.
> Affiliation is the team's organization, institute or university.
> Dependencies should include all dependencies of your team binaries
> from the standard repositories (we will set these up before hands, so
> every team binary should be executable at the tournament). Under
> Base-Team each team using another team as base for their agents, has
> to specify this team. Please note that you have to provide correct and
> full information and giving false or incomplete statement will be
> penalized with banning of the team and its members. Please be aware
> that with respect to gentlemanly play, we will NOT allow any team name
> changes from the pre-registration to the competition in RoboCup 2014.
> If a team has based its agent on external code or libraries published
> under certain licenses or copyright, it has to observe the according
> rules. In most cases this will be the GNU General Public License, i.e.
> a proper disclaimer has to be included in Team Description Paper and
> source code and the source code has to be submitted as well. After
> official RoboCup competitions the binaries will be published, i.e. the
> rules of the corresponding license have to be respected as well. For
> GPL this also implies publishing the code.
>
>
> Qualification Materials
> -----------------------
> All teams who wish to qualify need to send their qualification
> materials by the deadline (14 February 2014). To send the
> qualification materials, send an E-Mail to joaofabro at gmail.com with
> the subject '2014 Qualification Materials TeamName'. The E-Mail should
> contain the following information and files:
> 1. Team-Name:
> 2. Country:
> 3. Affiliation:
> 4. Team-Leader:
> 5. Team Members:
> 6. Contact E-Mail:
> 7. Base-Team:
> 8. Dependencies:
> Attachment Files:
> 9. Team Description Paper ('TDP_TeamName.pdf')
> 10. Team Binary (and also source code depending on the base code license)
> 11. Logfiles (compressed in a single file ('Logfiles_TeamName.tar.gz')
> 12. Appendix ('Appendix_TeamName.pdf')
> In order to participate in qualification, a team has to send as
> attachments a Team Description paper, the team current binary as well
> as logfiles showing the team's game play quality and a separate
> appendix to the TDP describing the logfiles. The deadline for
> submission is February 14th, 2014.
>
> Teams can avoid the huge size of attachment files
> by sending us the links to your file-sharing systems
> such as GoogleDrive and Dropbox.
>
> Once we complete receiving the qualification materials,
> a confirmation message will be sent to you.
>
>
>
> Team Description Paper
> ----------------------
> Each team has to submit a team description paper (in English)
> describing the focus and ideas as well as recent advancements
> implemented in the team. This paper must have a length of 4 to 6 pages
> in Springer LNCS style and has to be submitted as PDF (to be named
> 'TDP_TeamName.pdf'). Please note: A team can only be qualified if the
> quality of its TDP is appropriate!
> The Team Description Paper (TDP) should comprise, among other things:
> the scientific focus of the team; team's current efforts; progress
> since last TDP/competition; team base code and description how the
> team is different from the base code; originality of the team's
> approach; results (team results or ideally results achieved using the
> team's main scientific contribution(s)); related work (at least 5 and
> ideally more than 10 references comparing the work with related work
> developed by other teams).
> Please be aware that the TDP has to describe the team's very own
> scientific efforts and explicitly illustrate whether a team has used
> external knowledge (ideas, code, agent base or the like) to build
> upon. If a team did use knowledge not evolved by this team, the own
> achievements have to be outlined in contrast to this. This also
> applies if one or more team members have switched from another team or
> a new team is created on the base of another even though the involved
> persons have not changed. If external knowledge is used but not
> referenced, explained and differentiated from in the TDP, the team and
> its members will be penalized with banning for this and next year's
> RoboCup.
>
>
>
> Team Binary/Source Code
> -----------------------
> Teams should send an attachment with a working binary. Depending on
> the base code license teams should also provide the team's complete
> source code. Team binary or source code should be compressed in a
> single file named ('Binary_TeamName.tar.gz' or
> 'Source_TeamName.tar.gz').
>
>
> Logfiles and Appendix
> ---------------------
> In order to assess the team's performance and evaluate its scientific
> efforts in the context of game play, teams have to submit 8 logfiles
> against one or more teams of last year's RoboCup
> (http://www.socsim.robocup.org/files/2D/binary/RoboCup2013/) and 2
> logfiles against the latest agent2d
> (
> http://sourceforge.jp/projects/rctools/downloads/55186/agent2d-3.1.1.tar.gz/
> or later). Logfiles comprise both rcg and rcl in version 5
> (server::game_log_version = 5) generated with compression
> (server::game_log_compression = 1 and server::text_log_compression =
> 1) on using the most recent version of the Soccer Server. These
> logfiles have to prove that the team is competitive enough to
> participate and demonstrate the team's characteristics. It is expected
> that specific scenes from these logfiles are referenced from within a
> separate appendix (to be named 'Appendix_TeamName.pdf', consisting of
> entries in the following form: <file-name> <start time in cycles>
> <duration in cycles> <description of the scene>; additional graphics
> are allowed) accompanying the TDP, linking research with
> implementation and game play. Due to the size of logfiles, it is
> recommended to store your files online and send only the link(s).
>
>
> Qualification Results
> -----------------------
> The TDPs and logfiles of all teams will be peer reviewed by experts in
> 2D RoboCup Simulation League nominated by the OC. The reviewers will
> evaluate the qualification materials and rank the teams. The ranks
> will be averaged into a global ranking and the top teams on that
> ranking will be qualified for the RoboCup 2D simulation competition.
> Qualification results will be announced on March 3rd 2014. Please
> notice that the submitted materials of all qualified teams will be
> made publicly available during the announcement of qualification
> results.
>
>
> Appendix
> --------
> A.1 Explanations to General Rule 1
> "If a team is situated in more than one country, the bound location
> counts." General rule 1 defines an upper bound of 6 teams from the
> same country. If 6 qualified teams already originate from country A
> and there is a team XY originating from country A as well as country
> B, team XY is not allowed to participate in RoboCupdespite the fact
> that the quota for country B may not be reached.
> A.2 Explanations to General Rule 2
> "If a team is affiliated with more than one institution, the unbound
> affiliation counts." General rule 2 defines that only one team per
> institute may participate in RoboCup. However, if a team XY is
> affiliated with institution A as well as institution B and there is
> already a team affiliated with A, the team XY may participate.
>
> Best Regards,
> Joao Alberto Fabro and Tomoharu Nakashima
>
> On Behalf of Organizing Committees
> 2D Competition, Soccer Simulation League
> RoboCup 2014  - Brazil
> _______________________________________________
> robocup-sim mailing list
> robocup-sim at cc.gatech.edu
> https://mailman.cc.gatech.edu/mailman/listinfo/robocup-sim
>
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