<div dir="ltr">We (and probably more teams) have had very very similar ideas but hadn't had the time to implement anything.<div style>I'm keen to testing and contributing to it. It's very likely that we'll be able to host one or more broadcasters to help balancing in case it gets popular quickly, and lower delays for nearby locations.</div>
<div style><br class="">-- <br><div><font color="#666666"><font face="verdana,sans-serif"><font>Cheers,</font></font></font><font color="#666666"><font face="verdana,sans-serif"><font><br></font></font></font></div><div>
<font color="#666666"><font face="verdana,sans-serif"><font>Jan Segre</font></font></font></div>
<div><font color="#666666"><font face="verdana,sans-serif"><font>RoboIME</font></font></font></div></div><div class="gmail_extra"><br><br><div class="gmail_quote">On Fri, May 24, 2013 at 1:40 PM, Ali Erdinç Köroğlu <span dir="ltr"><<a href="mailto:erdinc@neu.edu.tr" target="_blank">erdinc@neu.edu.tr</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-color:rgb(204,204,204);border-left-style:solid;padding-left:1ex">Dear Friends,<br>
Since 2 or 3 months we have been working on a software project called ssl-monitor.<br>
<br>
It's a tool for broadcasting an ongoing game in 2D graphics to web, so people can watch it live.<br>
It supports broadcasting of both ongoing games in real-time or replays of pre-recorded games.<br>
In order to watch it, you just need a modern web browser.<br>
<br>
ssl-monitor consists of two components:<br>
* capturer<br>
* broadcaster<br>
<br>
Capturer component captures packets orginating from the vision server and refbox and then transmits<br>
them to broadcaster. Optionally it can record them as a pcap file, for replay purposes, or just play from<br>
a pcap file as well.<br>
<br>
Broadcaster component can be hosted on somewhere else and it receives the packets from capturer,<br>
processes them and then serves them over websockets. And client side code draws them on the Canvas.<br>
ssl-monitor is mostly written in Python, it uses Twisted, Tornado and Flask mainly.<br>
<br>
As you know its hard to make a live broadcast from field, we would like to record and broadcast (2D) the games.<br>
If you have pcap files and time we hope you can test and report bugs etc.<br>
<br>
<a href="http://robotics.neu.edu.tr/ssl-monitor/" target="_blank">http://robotics.neu.edu.tr/ssl-monitor/</a><br>
<span class=""><font color="#888888"><br>
--<br>
N = R* • fp • ne • fl • fi • fc • L<br>
<br>
Ali Erdinç Köroğlu < erdinc € <a href="http://neu.edu.tr" target="_blank">neu.edu.tr</a> ><br>
CIO, Near East University<br>
Chairman, Near East University Advanced Research Center<br>
<a href="http://www.neu.edu.tr" target="_blank">http://www.neu.edu.tr</a><br>
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</font></span></blockquote></div><br>
</div></div>