[robocup-small] Re: Looking ahead to RoboCup 2006

Nawarat Termtanasombat nawaratwrn at gmail.com
Wed Sep 7 01:38:19 EDT 2005


On 9/7/05, Nawarat Termtanasombat <nawaratwrn at gmail.com> wrote: 
> 
>  Hi all,
> I'm new to Robocup, Osaka is my first Robocup. I enjoy it very much.
> This is my opinion. (English is not my fluent langauge)
> 
> 1. I think the game have to many stop. I would like game that have less 
> stop. So wall is more presure than line. 
> 
> 2. Passing vs. dribbling
> I agree with Oliver, when we have an 50cm rule, the robot should have more 
> control to ball. Now, passing is difficult because, the robot can not 
> control the direction to pass and cannot pass like human. So shooting the 
> ball to the goal or to the side line(like american football or rugby) is 
> saver than passing. 
> 
> 3. Speed and velocity limit
> This is my first year. The special thing in SSL that I love most is the 
> fast robot compare to the others league. I think slow down the robot is not 
> leading to more passing. Because the advantage of passing in this size of 
> field is to have more angle to shoot, slowing down is not get this point if 
> we do not limit it to very very slow (to make the defending robot can got in 
> position in time) but the very very slow is not prefer I think. 
> 
> If we can apply 50cm rule efficiencely, slowing down the robot is not 
> need. This will make game look fast and more passing.
> But if we slow down the robot, the limit is to very very slow, if not the 
> game may be the same as now (except for very fast team as FU-Fighter). That 
> the very very slow robot is not preferable. 
> 
> the last, fast robot that can play teamwork is prefer.
> 
> 4. Vision monitor
> My idea is use 2 team vision send the information to each other and 
> referee.
> Ex. If Blue team have ball and go more than 50cm. Yellow team will send 
> signal to Blue team and referee, if Blue team accecpt, the referee is 
> automatical send "STOP" and indirect freekick is gived to Yellow team. When 
> both team think should "START", they send signal to referee and when both 
> give start signal, the referee send "START" signal to both team. 
> Something like this. But if both team don't accecpt each other, the 
> referee send signal by human like now and the past. 
> This idea may use to most of rule to make game faster, but some of rule 
> must be give by human. 
> With the soft wall, I think this idea will work perfectly. Referee may not 
> touch the ball so often in the game.
> 
> Best Regards
> Nawarat,
> Plasma-Z member, Thailand.
>
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