[robocup-nao] [robocup-legged] The fall of... our Naos :)

Michael Quinlan mquinlan at cs.utexas.edu
Thu Jun 12 14:06:21 EDT 2008


Hi,
 Yes we are considering rules to hopefully prevent/minimize any contact 
for at least this year. It has become apparent to most of us that we 
shouldn't have robots colliding. The TC will attempt to release some 
updated Nao rules over the weekend.

Michael


Matteo Leonetti wrote:
> Dear all,
> we are quite concerned about Nao's fragility and how easily it gets broken
> when it falls. Moreover, it seems very hard to develop an
> autonomous get-up procedure. Has any team succeeded in this?
> We are afraid that any fall will imply a request for pick-up.
>
> We are wondering if any change in the rule has been considered,
> in order to prevent as much as possible falls and dangerous crashes of
> the robots.
> For example, can we have a "pushing" rule that prevents contact of three
> or more robots, or at least removes the "pusher" immediately? At the
> moment the robots are allowed to push one another
> for one second that is probably enough to cause the fall of at least
> one of them. A robot on the ground that's not able to get up would
> necessarily  involve a request for pick-up and probably cause other robots
> to fall upon it.
>
> Can we consider the presence of team assistants that (in some situations)
> can grab the robots on the fly before they crash on the ground?
>
> We believe that we should consider some rule adapting if we want to have
> enough robots able to play the final match... :-)))
>
> Greetings
>
> Matteo Leonetti
> SPQR Team
>
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