[robocup-msrs] changing the number of Robudog players inthesimulator
Dom Larkin
doml25 at cc.gatech.edu
Mon Jun 25 17:06:32 EDT 2007
I just corrected line 90 (in the section that loads the simulation engine)
on my "robudog.fourrobudog.manifest.xml" to reflect using the
"robudog.fourrobudogplayers.state.xml" instead of the
"robudog.fourplayers.state.xml".
The simulation was loading some state from the older manifest.
This correction seems to significantly decrease the amount of time it takes
for the simulation to start. No negative side effects yet.
I am still getting four dogs, but it is less annoying when things load
faster.
Thanks Nikos for pointing that out.
Dom
-----Original Message-----
From: Andrew Williams [mailto:jayhawkeye at gmail.com]
Sent: Monday, June 25, 2007 5:48 AM
To: Nikos Vlassis
Cc: Dom Larkin; Whitney O'Banner; robocup-msrs at cc.gatech.edu
Subject: Re: [robocup-msrs] changing the number of Robudog players
inthesimulator
Hi Dom and Nikos,
If I understand your questions correctly, you are trying to prevent the
dogs from even appearing on the simulator. We don't have an answer for that
yet either.
-- Andrew
On 6/25/07, Nikos Vlassis <vlassis at dpem.tuc.gr> wrote:
> On 6/23/07, Dom Larkin <doml25 at cc.gatech.edu> wrote:
> > Using this technique seems to only solve the visualization problem
in the
> > simulator. The services for the other three dogs are still loaded.
Hi all,
I am experiencing the same: even when I comment out all but one robot
in the manifest and modify the referee manifest, all services are
still loaded. It would be nice if there is a way to avoid this
programmatically.
BTW, there is some confusion in the names of manifests for the
robudog. The correct one (last version) seems to be
simulatedsoccer.robudog.fourrobudogplayers.manifest.xml
and not this one
simulatedsoccer.robudog.fourplayers.manifest.xml
The only difference is that the latter is using the simplesoccerplayer
service where as the former is using the simplerobudogsoccerplayer.
Even more confusing is the fact that the correct manifest is loading
from the old manifest
simulatedsoccer.robudog.fourplayers.state.xml
and not from the new one
simulatedsoccer.robudog.fourrobudogplayers.state.xml
Andrew, in your manifest you are using
<dssp:Contract>
http://schemas.microsoft.com/robotics/2007/02/simplesoccerplayer.html</dssp:
Contract>
which seems to use the simplesoccerplayer instead of the
simplerobudogsoccerplayer. Have you found a way to avoid loading the
other robot services programmatically?
cheers
Nikos
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