[mlpack-git] [mlpack/mlpack] NeuralEvolution - implemented gene, genome (#686)
Marcus Edel
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Tue Jul 12 09:10:26 EDT 2016
> + }
> +
> + // Add genome to existing species or create new species.
> + void AddGenomeToSpecies(Population& population, Genome& genome) {
> + for (ssize_t i=0; i<population.aSpecies.size(); ++i) {
> + if (population.aSpecies[i].aGenomes.size() > 0) {
> + if (IsSameSpecies(population.aSpecies[i].aGenomes[0], genome)) { // each first genome in species is the representative genome.
> + population.aSpecies[i].AddGenome(genome);
> + return;
> + }
> + }
> + }
> +
> + Species newSpecies = Species();
> + newSpecies.AddGenome(genome);
> + newSpecies.Id(population.NextSpeciesId()); // NOTICE: changed species id.
The species id is set in AddSpecies, so I guess we don't need to set it here.
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