[mlpack-git] [mlpack/mlpack] NeuralEvolution - implemented gene, genome (#686)
Marcus Edel
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Tue Jul 12 07:28:22 EDT 2016
> + double p = mlpack::math::Random();
> + if (p<mutateProb && linkIndexs.size()>0) {
> + ssize_t idx = linkIndexs[mlpack::math::RandInt(0, linkIndexs.size())];
> + genome.aLinkGenes[idx].Enabled(!enabled); // Reverse enabled status to opposite.
> + }
> + }
> +
> + // Mutate: change single weight. Combine both biased and unbiased mutation.
> + void MutateWeight(Genome& genome, double mutateProb, double perturbProb, double mutateSize) {
> + double p = mlpack::math::Random(); // rand 0~1
> + if (p > mutateProb) return;
> +
> + for (ssize_t i=0; i<genome.aLinkGenes.size(); ++i) {
> + double p2 = mlpack::math::Random();
> + if (p2 < perturbProb) { // Biased weight mutation.
> + double deltaW = mlpack::math::RandNormal(0, mutateSize);
Right, I was thinking about randu.
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