[mlpack-git] [mlpack/mlpack] NeuralEvolution - implemented gene, genome (#686)
Marcus Edel
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Sat Jul 2 19:44:56 EDT 2016
> + // Reproduce next generation of population.
> + void Reproduce() {
> + // keep best genome.
> + Genome lastBestGenome = aPopulation.BestGenome();
> +
> + // Remove stale species.
> + if (aPopulation.aSpecies.size() > 10) {
> + RemoveStaleSpecies(aPopulation);
> + }
> + ////printf("hehe 0\n"); // DEBUG
> + // Remove weak genomes in each species.
> + CullSpecies(aPopulation, aCullSpeciesPercentage);
> + ////printf("hehe 1\n"); // DEBUG
> +
> + // Remove weak species.
> + if (aPopulation.aSpecies.size() > 10) {
As for the number of stale species, we should also provide a parameter for the number of weak species.
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