[mlpack-git] [mlpack/mlpack] Spill trees (#747)
MarcosPividori
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Tue Aug 16 19:33:40 EDT 2016
> + BOOST_REQUIRE(h1.Left(b1));
> + BOOST_REQUIRE(!h1.Right(b1));
> +
> + b1.Center() = arma::vec("1 1");
> + b1.Radius() = 1.41;
> + BOOST_REQUIRE(h1.Right(b1));
> + BOOST_REQUIRE(!h1.Left(b1));
> +
> + b1.Center() = arma::vec("0 0");
> + b1.Radius() = 1.41;
> + BOOST_REQUIRE(!h1.Right(b1));
> + BOOST_REQUIRE(!h1.Left(b1));
> +
> + // AxisParallel hyperplane.
> + AxisParallelProjVector projVect2(1);
> + AxisOrthogonalHyperplane<EuclideanDistance> h2(projVect2, 1);
I agree. Done in: https://github.com/mlpack/mlpack/pull/747/commits/207c1d428e3ca1028144369b98d15e5c7cb9abd4
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